These past several weeks, it's been all about Madden 22 (and Aaron Rodgers, but just ever-so-slightly more so than before). Every year, fans anticipate that specific features will be added and modifications will be made to the product in order to make it better overall.
Expectations for this year's edition are quite high, given that the game is scheduled to cost $10 more this year. In order to avoid a social media backlash when Madden 22 is released later this summer, the game needs to contain the following five characteristics.
Tips on how to make Madden less engrossing
#1 - Incorporate a story mode into the version.
Madden experimented with the idea of including a complete campaign mode in the game a few years back. Since then, the concept has gradually evolved into a glorified version of the create-a-player feature.
This may be accomplished by incorporating a complete tale, similar to what they did with Longshot in the first place. In order to satisfy fan demand, an extended story with feature cut-scenes has been proposed, which would follow the characters through the story's beginning, middle, and conclusion. Will EA Sports listen to its customers and deliver what they want?
#2 - Incorporate a season tracker for regular head-to-head competitions.
Madden's MUT mode allows users to customize their teams by earning MUT 22 Coins, which can then be used to purchase player packs and other items in the game. After that, players can take their teams online and compete against other teams.
The season tracker is the most useful feature of MUT. Essentially, each player participates in a few of games, and if they win enough of them, they advance to the playoffs. Following that, if they win a particular number of games in a row, they will be crowned champions of the world.
However, if they lose four games in a row during the season, they will be forced to start again from the beginning. This mode is excellent for simulating the sensation of burning over the duration of a single season. Unfortunately, this mode is only accessible in the MUT version of the game.
It's possible that adding this functionality to the usual online head-to-head game will make Madden fans very happy.
Better artificial intelligence (AI) is number three.
Anyone who participates in a sufficient number of Madden games will be able to predict exactly what the artificial intelligence will do in each critical circumstance in every offline game. It makes the game feel predictable at times, and it takes away a lot of the excitement from the experience altogether. Making the AI a little more unpredictable may, well, change the game entirely.
In addition, the AI has a tendency to make several terrible decisions that regular gamers would never do. For example, the computer has a tendency to take an excessive amount of time to take a timeout, resulting in the computer losing the game.
#4 - Less time spent running
Running the ball requires incredibly fluid and simple control, which is provided by the controls. This is fantastic, but it causes a disproportionate number of online players to rely on running the ball on every single play.
Running should be made a little more difficult in order to encourage players to throw the ball more frequently. The challenge to have fun when playing with someone who refuses to toss the ball is well known to everyone who has ever sat through a game with that person.
#5 - Introducing New Commentators
Madden 17 marked the first time in the series' long history that a commentator has changed. Previously, Jim Nantz and Phil Simms shared the role. Brandon Guadin and Charles Davis have been in charge for the past five years, and it's time for a new dynamic team to take over.
What may make this improvement even more significant is the addition of multiple commentator duos to keep the audio experience interesting and varied.